![]() ![]() If I were to guess at what the dispersion graph looks like for Legends, it would be a series of horizontal lines with the minimum dispersion being a full 20% larger than the minimum dispersion for their PC counterparts who I can only assume get a dispersion graph that looks like how you'd imagine-a linear increase in dispersion as range increases. We don't have to get laser dispersion at max range or even mid range to not be stuck with the shotgun dispersion we have now. but does it really? Yeah, in Legends we start closer to the action and consistent dispersion would mean more players getting devstruck at "long range" but when PC players are at ranges even we consider close range they actually get proper dispersion while we still have shotguns. We called it Graphic Visual Adventure Novel (GVAN). The PC version gets far better dispersion at all ranges because its maps and ships are scaled differently than they are in Legends. Dispersio is a Visual Novel with some Graphic Adventure Game features. It makes me want to slam my head against the wall and throw the xbox out the window. Dispersio:Alone Footprint Released 2010 summary articles reviews files mods videos images - First of all there won't be any delay for the english version - A complete new experience - The iPhone (retina display resolution) and the iPad (no 2x this time) will be released togeder and with the same price. See how changing from air to water to glass changes the bending angle. ![]() Your goal is to get the ball to bounce of walls in such a way, that it reaches the portal. Not because I don't know where to aim or don't have the reflexes or game instinct to catch their mistakes, but because the game decides to throw my shells in every direction except the target. Explore bending of light between two media with different indices of refraction. But if you master the controller and enjoy some dungeon crawling, then this game is made for you it’s just one buck AchBall Achpile, the developer of Dispersio, is back this time with a casual and nearly relaxing retro arcade game. When someone goes broadside in front of me at 10km, they deserve to be punished and I deserve to get large damage salvos when capitalizing on their mistakes. I have several thousand battles played and a +60% win rate and I prioritize dispersion and accuracy on just about every ship/captain build I use.Īll I want is consistency. I have missed broadside battleships from every range you can imagine whilst using the most accurate ships in the game, and no, it's not my aim. One is clueless teammates which can only be helped so much and the other is dispersion that is incomprehensibly bad that my only theory as to how it got this way was to miss the target in any way possible because letting a player make a game winning shot is just unfair to the other team who don't understand positioning. There are 2 things in this game that push me to stop playing entirely because they are so incredibly frustrating. ![]()
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